AI Generated Game: Walk
by Nathan Wilton
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Walk - AI Generated Story
You awaken in a hospital bed, the sterile room enveloping you in a fog of confusion. The silence that blankets the ward is suffocating, broken only by the erratic flickering of the overhead lights casting eerie shadows on the walls. As you step tentatively into the hallway, dread creeps over you like icy fingers. The emptiness is palpable, the absence of life haunting. There are no nurses scurrying along the corridor, no patients moaning in their beds. Just an all-encompassing void that chills you to the core., In the distance, a chilling noise cuts through the silence, sending a shiver down your spine. You follow the sound, heart pounding in your chest, and your worst fears materialize before you. An old woman, her back hunched and gnarled, feasting on a lifeless body with a ravenous hunger that twists your stomach into knots. Her clouded eyes catch no glimpse of you, but her sharp ears pick up even the faintest sound. Every footstep is a risk, every breath a gamble. You must move with painstaking caution, every fiber of your being screaming for you to run, to escape the nightmare unfolding before you.